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Ein Essen mit Freunden oder der Familie - das macht Spaß! Doch Essen ist auch lebenswichtig, denn es versorgt unseren Körper mit Energie und Baustoffen. Nur wenn wir gut essen, sind wir gesund. Doch wie ernährt man sich richtig? Dieses Medium zeigt es - vom Einkauf bis zum gemeinsamen Kochen.
Wie arbeitet ein Computer Was ist ein Mikrochip? Wann wurde der erste Computer gebaut? Was ist ein Roboter? Was ist künstliche Intelligenz? Das Medium führt in die Welt der Bits und Bytes. Die Zuschauer erfahren, wie es im Inneren eines Computers aussieht und wie Mikrochips hergestellt werden.
Warum atmen wir? Was ist die Wirbelsäule? Warum können wir uns etwas merken? 'Was ist Was' präsentiert ein einzigartiges Wunderwerk: Den menschlichen Körper. Vom Skelett über die Organe bis zu den Muskeln und Gliedmaßen beschreibt dieser 'Was ist Was-Film' den Bauplan unseres Körpers.
Mathematik bleibt für viele Schüler ein Buch mit sieben Siegeln. Das muss nicht sein: In sieben spannenden Kurzfilmen werden mit diesem Medium Informationen über Fraktale, die Zahl Pi, das Pascalsche Dreieck, die Topologie, Spiralen und das Rechnen mit dem Unendlichen auf verständliche Weise erklärt.
Die geografische Ortsbestimmung ist ein Beispiel für angewandte Mathematik. Der Film behandelt die Geometrie von Kreis und Kugel sowie den Meridian, die Breiten- und die Längengrade. Die Grundzüge der Navigation werden betrachtet und das metrische System sowie Grad, Minute und Sekunde erklärt.
Immer mehr Menschen entscheiden sich für eine vegetarische oder vegane Ernährung. Der Film lässt sechs von ihnen zu Wort kommen: Sie erklären ihre Motive, verweisen auf ethische Bedenken, Zivilisationskrankheiten, den Klimawandel und Lebensmittelskandale und berichten, wie ihr Leben sich verändert hat.
Both cones and pyramids are pointed bodies. They both consist of the base surface and the lateral surface. The base of a pyramid is any polygon, while the base of a cone is a circle. The film shows various pyramid shapes such as the tetrahedron and explains where cone shapes can be discovered in nature.
This film first gives several examples of reflections in the Cartesian coordinate system and then develops generally applicable rules from them. First, individual points are mirrored on the y-axis, the x-axis and the zero point. Then it is shown that and why mirroring also works with geometric figures.
Die Film Flat bietet über 8.000 rechtssichere Unterrichtsfilme für alle Schulformen, Fächer und Altersklassen. Das Angebot umfasst Lehrfilme, Dokumentationen und Spielfilme. Lehrkräfte können die Videos streamen, herunterladen und mit ihren Schülerinnen und Schülern teilen.
This video looks at the basics of probability calculation. First of all, the term probability is explained. Using ideal random trials, disjoint and non-dijoint events are defined amongst others, simple probabilities for disjoint events are calculated, and the respective arithmetic rules are presented.
Prime numbers are only divisible by themselves and by one. All other numbers consist of products of prime numbers. In the video, examples are used to show how a number can be identified as a prime number, both through the application of divisibility rules and through the helpful sieve of Eratosthenes.
By means of the prime factorization, one can get a good overview of the divisor set of a number. The film uses several examples to show how this decomposition works and in which cases it is unique. Since the calculation can quickly become confusing with large numbers, you can also help yourself with powers.
This film uses catchy examples to explain what a power is and how to calculate with powers. Among other things, the multiplication and division of powers with the same exponent or with the same base, as well as the exponentiation of powers, are explained. In addition, special cases such as negative exponents are considered.
This film introduces polygons. First of all, the well-known triangles and rectangles are presented, and we recap how to work out their perimeter and surface area. Animations then explain the makeup of regular polygons using center point triangles and show how they can be used to work out other amounts.
This film presents the simplest geometric elements: points and lines. Labeling them with letters and the construction and measurement of line segments are also introduced along with the transition from line segments to rays and lines. Clear animations demonstrate how to label these lines and work out their position relationship.
This film is about the construction and peculiarities of perpendicular bisectors and angle bisectors without a set square. The video shows the methods that were already used in Ancient Greece. A ruler and a compass are sufficient for this, as you only need to find the intersection points of correctly created circles.
There are five Platonic solids in mathematics. They were named after their discoverer, Plato. The video introduces the hexahedron, the tetrahedron, the octahedron, the icosahedron, and the dodecahedron with their respective symmetrical peculiarities. It explains where these regular shapes occur in nature.
The video explains what the so-called cavalier perspective is all about: it is used to be able to draw geometric bodies in such a way that the brain recognizes them as three-dimensional. The film uses the examples of a cube, a cuboid, a pyramid and a triangular primate to demonstrate how exactly this way of drawing works.
Roman numerals are still used relatively often today. Therefore, the film explains how to read them correctly and transfer them to our number system. It explains the history of the numbers from the beginning, describes the expansion of the system, and points out the special features of the numbers 4 and 9.
Percentage calculation is important in different everyday situations. The film explains the simplest formula for percentage calculation, namely percentage x basic value = percentage value, and introduces the percentage triangle. It shows how the third value can always be calculated using two of the values.
The video explains the special properties of a number line and shows step by step how to create it. It demonstrates how easy it is to read mathematical laws and relationships from it. The number line, which contains all positive and negative integers, facilitates the comparison and arrangement of numbers.
The subject of this film is negative numbers. It was René Descartes who extended the series of numbers named after him beyond zero. Gabriel Fahrenheit worked with negative numbers to measure temperatures. The film shows at which points negative numbers can be helpful and how they fit into the number system.
This film is about multiplying and dividing negative numbers. Easy-to-understand animations show how numbers with different signs can be multiplied by each other. Calculations on the number line are demonstrated and translated to everyday situations. Calculations with negative fractions are also explained.
You multiply fractions with integers by keeping the denominator and multiplying the numerator by the number, and using the reduction advantage. If you have parent fractions, you multiply the denominators together. If you have different fractions, you multiply numerators by numerators and denominators by denominators.
This film shows the relationship between lines and points. It explains how a set square can be used to measure the vertical distance between a point and a straight line. Two straight lines can either be parallel to one another or intersect each other. In three-dimensional space, straight lines can also be crooked to one another.
This film explains how to use the rules of congruence to make equal-sized triangles. The term congruence is explained and the congruence mappings of translation, rotation, and reflection are presented. Animations then demonstrate the rules of congruence and show how to use a compass, ruler and set square.
Rounding means making numbers less precise and as a result easier to calculate with. But in such a way that they are still precise enough for their purpose. This film introduces the rounding rule according to DIN 1333 using clear everyday examples. We also look at rounding errors and rounding already rounded numbers.
This film shows how a set square can be used to reflect points and figures along axes and points. Clear examples explain why the scales on a set square are inverse and how they can be used along with the corresponding auxiliary line to simply create the mirror image of objects. Rotational symmetry is also explained.
The topic of this film is written multiplication. Pom and Wally learn in a playful way how written multiplication works: There are several questions from Pom´s everyday life that can be answered using the arithmetic method. Viewers understand the basics of multiplication thanks to various examples.
In this video, Pom and Wally learn playfully how to do written division. In vivid situations from Pom´s world, we'll explain how written division works – with small and with larger numbers. Sometimes there are remainder numbers, and sometimes Pom must calculate how often one number fits into another number.
During his holidays Pom works on a farm. Today he has to tell the farmer how many eggs are left to be sold. Pom figures out that he does not have to tediously count them. He can also calculate the number of eggs by writing it down and adding them up. Pom explains to the talking pitchfork Misty how written addition works.
This video explains how to calculate the volume and area of a cuboid. Units of measurement such as cubic centimetres, cubic metres and litres are derived and explained. The film shows some example calculations for different sizes and takes a closer look at the cube as a special form of the cuboid
Taking a pyramid with a square base as an example, this film shows how the volume of pointed bodies can be worked out using their component prisms and how even complicated problems can be understood by looking very closely. A combination of real models and animated sequences makes this video an educational, fun experience.
Using a combination of actual models and added animations, this film shows step by step how you calculate the volume and surface area of prisms and cylinders. By the example of food cans, the video explains what parts make up the surface and how the volume can be worked out using simple calculations.
When measuring an angle, you can always take into account two adjacent angles and a vertical angle. This film uses examples to show how these angles relate to each other and explains the various rules. The video also presents corresponding and alternative angles and explains how they relate to the others.
You can move individual points as well as geometric figures in the Cartesian coordinate system. The film explains what exactly the vector is and how its value is represented. The video explains how displacements in different directions work and what special features there are when displacing entire figures.
This video looks at the surface areas of quadrilaterals and their calculation. Animations show properties of quadrilaterals, and the units of measurement relevant to the subject are introduced. To finish up, we delve into parallelograms and trapezoids and learn how a kite is transformed into a rectangle with double the area.
The subject of this film is the rule of three, which will be presented and explained here using various everyday school examples. Terms such as proportional and reciprocal correlation are explained. Clear example calculations also show how principles such as "the more, the more" and "the more, the less" are used mathematically.
Statistics is the study of methods used to assess quantitative data gathered through observations, measurements, or surveys. This video uses simple examples to explain the basics of statistics, clarifies terms like "arithmetic mean", "span" and "mean absolute deviation" and provides subtitles for inclusive learning.
A statistical survey is the collection of data for a specific question. This video looks at the collection, the analysis, and the representation of such data. Topics include different types of questions, the standardization of data, the kinds of graphic representations as well as the risks of different scaling methods.
This film looks at the ratio of the surface area of spheres to their volume. Using an example from nature, we will also show how a sphere of any volume has the smallest surface area of any shapes. Along with the formula for working out the surface area and volume of spheres, we also introduce the mnemonic saying for it.
Similarity exists between two triangles if their angles are equal and their sides are in the same size ratio. The film demonstrates step by step how to enlarge or reduce a triangle in the coordinate system. Centric stretching had a significant influence on representational painting, as the video shows.
In evaluative statistics, mathematicians deal with the probability of error, hypotheses, significance and standard deviations. The film explains what these terms mean using a fictitious everyday example. It demonstrates how the Bernoulli process works and derives the formula for the probability of a hit.
This film introduces an important tool in geometry: the set square. It shows you how a set square can be used to draw shapes, objects, and mirror images or to find the center of line segments. It demonstrates how it can be used to construct right angles and parallel lines, as well as how to draw and measure any angle.
The basis for making an accurate map or floor plan is to select the appropriate floor plan. Otherwise, the illustration will turn out incorrect and be useless. The film uses examples from everyday life to introduce viewers to the principle of scaling down or enlarging, and to illustrate the effects that errors can have.
Three laws of arithmetic - the commutative law, the distributive law and the associative law - make arithmetic easier. The film introduces the three laws, explains their meaning and gives the corresponding formulae. The content of each law is summarized in an understandable way in a short and catchy mnemonic.
This film introduces the mathematical expression "term" and sets out the arithmetical rules for terms. Variables are also introduced as substitutes for numbers and we explain how they can usefully be used in various formulas. The difference between dependent and independent variables is also clearly shown.
This film uses an example from everyday school life to demonstrate the intercept theorems when scaling a triangle centrally. The first and second intercept theorems are explained and shown in detail using specific problems. The benefit in daily life is then also shown when calculating a difficult to measure length.
This film explains linear equations and their graphical representation. A linear equation, in which there is exactly one y-value for each x-value, is a linear function. The general functional rule for a linear function is y = m * x + b, the corresponding graph is a straight line with the gradient m and the y-axis section b.
This film looks at random experiments with exactly two possible outcomes. Such random experiments are called Bernoulli processes, after the Swiss mathematician. Simple examples explain the basics of calculating such processes. Elements such as the Bernoulli chain, the "Galton board" and Pascal´s triangle are introduced.
This film is all about the relationship between the circumference and the diameter of circles. Using the example of a bicycle speedometer, we first introduce the number pi and the formula for working out the circumference of a circle. We then show how we get to the formula for working out the surface area of circles.
For a sample to be truly representative for an extrapolation or a forecast, it must be randomly selected. The film uses examples from everyday life to show that random evaluation can always lead to errors. Accordingly, forecasts are never really safe predictions, but always only of high probability.
The subject of this video is the Cartesian coordinate system, which is explained by using a chess board with letters and numbers to describe the playing pieces´ positions. The film introduces two axes and the labelling of points with X and Y values, as well as the four quadrants of the coordinate system.
The film is about calculating with terms. Complicated terms are combined and broken down. We explain how order can be brought into unsorted terms using powers, exponents and the commutative law. Bracketing and multiplying out as well as calculating with negative numbers in this regard are also made understandable.
You can simplify terms to be able to calculate better with them. The film shows which steps are used to convert long additions into shorter multiplications. Longer terms with several variables are sorted alphabetically and then the summands are combined. The video also gives tips for different signs.
The binomial formulae help to calculate with binomials, i.e., with exactly two terms that consist of powers or products. The film gives all three formulas and demonstrates how much easier the formulas make calculating, using the conventional way of calculating with the resolution of brackets and reductions.
This film is about large numbers. The focus is on grouping using commas for thousands and the terms million, billion, trillion etc. Simple examples are used to show why and to what extent it makes sense to make large numbers easier to understand and compare. Modern examples create a clear link to students´ daily lives.
The subject of this film is the basics of arithmetic using decimals. Simple examples show how to perform basic arithmetic with decimal numbers. The video explains the simplifications that can be used. Rules about addition, subtraction, and multiplication are presented. Division is looked at in another film.
One speaks of conditional probability when a result is dependent on a previous result. The film uses the example of students who have studied or not studied before a test - in the former case the result is better than in the latter. The video explains the four-field table and shows how probability theory works.
If a data set contains deviations, i.e., values that deviate greatly from the others, one cannot use the arithmetic mean to make any statements about the average. This film presents other methods for describing statistical data: median, quartiles and interquartile range as well as the graphical representation of a box plot.